Part Two of the Atari 2600 look into arcade games
that were converted for home play. Would it be worth the money to buy
the cart or just sulk into the local arcade and spend less and have more
fun. Is this irrelevant due to we can download these games for free on
the internet? Sigh...
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The rating below consider the overall likeness to
its arcade parent, including graphics and sound
Donkey Kong
Arcade original :Nintendo - Atari conversion :Coleco
Arcade platform game fun from Nintendo when they used to make just
games. Donkey Kong is the first showing of Mario. Lots of fun involved
jumping and running across the four screens. A genuine arcade classic.
Did they get it right? Atari players wanted this so badly. The
arcade game was received by players as a feast of gameplay. Coleco
handled the conversion who were at the time promoting the Colecovision,
a mighty new console which had arcade quality graphics and sound that
made the VCS owners look on with envy. The Coleco version of Kong was
very good but when the 2600 version was released it looked like it was
doctored to be that unplayable (in fact, rumor has it it was to make the
Coleco look good compared, yeah right, and I have a landfill of ET games
in my backyard). Only two screens appear in the game and these are dire.
The graphics are feeble and the sound terrible. Shame as it could have
much better (See Kangaroo below) 2
Asteroids Arcade original :Atari- Atari conversion :Atari
Vector graphics shoot-em-up that hold a special place in the history of
video games. Lots of time could be spent blasting Asteroids and shooting
spaceships and even more time could be spent Lurking, a name given to
players who left one piece of Asteroid and waiting for the high priced
small spaceship to appear. Huge scores amassed.
Did they get it right? Chuck away the Vectors and replace with
blocky sprites that flicker away and you could say that 2600 Asteroids
is pretty crap. No, it plays a nerve-wracking exciting game. Using
Joystick instead of buttons does take a while to amend to, but with the
variations available on the cart (akin to Space Invaders 2600).
Asteroids is a rewarding conversion. 9
Kangaroo Arcade original :Sun Elec. - Atari conversion :Atari
Nice colourful game taking ideas from the Nintendo arcade game, Donkey
Kong. Save your Kangaroo mum from those nasty monkeys.
Did they get it right? Donkey Kong just did not work, but
surprisingly Kangaroo does and is amusing, entertaining and varied game.
The levels are not faithful to its big brother, and even the messy
arcade graphics seem better on the VCS. It even has a outstanding
attract mode containing some of the levels (like Centipede). Impressive
and very playable arcade romp 9
PeeknPoke Arcade tidbits - You could convert the Star Wars coin
op into the Empire Strikes back using a conversion kit. That explains
why confused kids did not know how the game had changed the next time
they went in the arcades.
Battlezone Arcade original :Atari - Atari conversion :Atari
A massive arcade beast of a machine using vectors. The action is thick
and fast with some great touches. The duel controls of the original
arcade coin op was simple to use although looked overwhelming to a young
7 year old such as myself. There is a rumor that you could finally get
to those hills and the volcano flicking its ash in the distance. No one
got there of course.
Did they get it right? Its funny but the 2600 re image of the
coin op looks like an update. Gone are the vectors as they could never
work on the Atari for such a game and replaced by alarmingly colorful
sprites and backdrops. The joysticks have been placed into one, making
it easier to pick up on first go. It is also very playable too. Bonus
points go to the death scene crash. A prime example of
2600 programming skill of thought. 9
Popeye Arcade original :Nintendo - Atari conversion :Parker
Bros.
That spinach munching hero of the cartoons punches his way on this
Nintendo coin op. A frankly limited game but what is there is fun. And
who could resist the lovely Olive throwing hearts at us? First seen by
myself on a Blackpool (A UK holiday place full of arcades) night out and
then neatly placed at a Fish and Chip shop in Swinton near where I
lived. Needless to say Brians Fry in did more business from me.
Did they get it right? Stripped of its cartoon colourful
glory, the first thing that you notice about Popeye is that what colours
the programmers used. They are dull. The game is all neatly packed here,
losing little touches that were not needed (we wish they could of put
the barrel in on the first screen, oh well). At least the three screens
are in place which is a bonus 6
PeeknPoke Arcade tidbits - There is a bug in Robotron that can
make the game crash when you shoot into the corners. This is said to be
avoidable by turning the fancy attract mode of the game off. Source
-KLOV
Ms. Pacman Arcade original :Namco - Atari conversion :Atari
(The ladies version of)
Maze munching arcade hit. Enough Said
Did they get it right? Get that checklist out. Arcade screens
here (although fitted for the screen). Check. Sounds. Check.
Music. Check. Attract mode Check. Millions of times more playable
than the Pacman conversion Double Check.
Ms.Pacman is one of the best conversions ever. You have got to admire
the Programmers skill of getting the best out of the little code on
offer. It is something special to have played this when it was first
released and even now, it is pretty wonderful. 10
Dig Dug Arcade original :Atari - Atari conversion :Atari
Dig dug is a one screen battle of dust and dirt. think Pacman but in
self dug holes. Has characters named Pooka and Fygar. Nice.
Did they get it right? The arcade game is simple enough so the
2600 version has again a top notch arcade hit on its carts. Even the
music seems right this time. Is it me or does again the Atari cart seem
to be more tidy than the coin op? 8
Road Runner Arcade original :Atari
- Atari conversion :Atari
Large arcade game featuring the funny Warner Bros. team. Loads of set
pieces, lots of levels and lots of action.
Did they get it right? Although the Atari fans like this one,
I am not convinced. The coin op, although seamless against the cartoon
lacks after a few plays. The 2600 shows these bare bones and interest
wanes. But if you liked the arcade game..waffle..waffle...5
PeeknPoke Arcade titbits (opps whats a Titbit?) - on Pacman it is possible to hide
forever in one place on the screen. Here is how: where Pac-Man starts
there is a "T"-like wall above him. If you go up to the right-most part
of the "T" from the bottom without any ghosts seeing you go in, they
will never enter that spot. Also, do not move; stay still, facing up.
Source-KLOV
Xevious Arcade original :Atari
- Atari conversion :Parker
The essential shoot em up. One of the first down scroller shooters that
was very challenging and joyful. The music could be always heard in the
background of many arcades (along with Moon Cresta)
Did they get it right? What is this? The nice screens of the
game have been reduced to flickery mess. It looks like the cart has had
to much frying done to it as all I can say about this is, it does not
feel like Xevious so it isn't. Is that the ship? Unfinished pap 2
Pole Position Arcade original :Namco - Atari conversion :Atari
An early car racing game but knocked Indy 500 into a cocked hat as Pole
Position had some mean graphics to show off and a Lady announcer. Like
it.
Did they get it right? This is a nice game although looking
rather like it has been in the wash a few times. The road effect seems
to work rather well here as do the sprites. There is a lot of love
contained in this version as the programmers have done well. Should
satisfy the racers in all of us 7
Oh no, I have run out of Credits.
Look out for more coin ops to the Atari at PeeknPoke Soon
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